The job listing also seems to hint heavily at PSVR 2 compatibility and a day-one PC launch, with the job listing stating that ‘experience developing gameplay for VR would be useful’ and ‘knowledge of a range of game services such as Steam and PSN back ends’ is important. If that's rubbed people the wrong way, that's a price I'm happy to pay because it means I get to keep being honest," he expressed.Firesprite is currently hiring for a Principal Physics Programmer – Multiplayer Action, which could refer directly to the Twisted Metal reboot. The truth of the matter is look, they have a business to run, they're not thinking about me, and if they are… f**k it, I wouldn't change what I'm doing now, and I wouldn't change the way I'm doing it. "It pisses me off a little, but that's the emotional side of me talking.
Jaffe went on to say that he believes he may have somehow burned a bridge with those currently at Sony, which is why the publisher didn't bother to talk to him before internally gearing up to work on a new Twisted Metal game. But I will say that, emotionally, it feels sh***y, if any of this is true, to not have been contacted at all," Jaffe said.
"Let's be clear: Sony owes me nothing, our relationship ended somewhere in late 2018. Although he acknowledges that no one at Sony needed to talk to him before greenlighting this game, the fact that it went down in this manner doesn't sit well with the iconic game developer. As a whole, Jaffe says that he feels hurt by PlayStation's decision to make a new Twisted Metal title for PlayStation 5 without speaking to him in any capacity.